Prime Cascade
Prime Cascade: Resonance Grid is a single-player mathematical match-and-cascade puzzle game built in Godot 4.3 (with HTML5/WebGL deployment).
Players assume the role of an emergency defragmentation daemon in a corrupted quantum memory core. By swapping adjacent numerical address nodes, players form three distinct mathematical progression classes:
1. Consecutive Arithmetic Sequences (Δd = ±1) -> Synthesizes Diff-Beam Lasers that vaporize full rows.
2. Geometric Progressions (×r ≥ 2) -> Synthesizes Singularity Bombs ([2,4,8]->16, [4,8,16]->32) with radial area blasts.
3. Prime Sequence Runs ([2,3,5], [3,5,7], [5,7,11]) -> Synthesizes Harmonic Pulses that purge matching numbers globally.
Players utilize these synthesized power nodes and their combo interactions to shatter locked Glitch nodes across three different objectives (Delete Glitches, Forge Singularities, and Prime Runs)




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